Omega Story Workbench
Quest Design Template for Branching Game Stories
Plan quests with player choices, consequences, and outcomes. Free story outline tool. No account. Stories stay in this browser.
Game Quest / Branching is for designers who need more than one ending. Define who wants what, what happens if they fail, and where player choices split the path. Build the cost of each branch, then hand the outline to a design doc or an engine. This landing page opens Omega Story Workbench with the quest template preselected for a new story. It will not replace stories you already saved. There are no accounts. Drafts stay in this browser until you download them.
Open this template in the workbench. This opens the workbench with the quest design template already selected. Stories already saved in this browser are left as they are.